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as  OpenGL extension ARB.texture_buffer_object_rgb32

This module customises the behaviour of the 
OpenGL.raw.GL.ARB.texture_buffer_object_rgb32 to provide a more 
Python-friendly API

Overview (from the spec)
	
	This extension adds three new buffer texture formats - RGB32F, RGB32I, 
	and RGB32UI.  This partially addresses one of the limitations of buffer 
	textures in the original EXT_texture_buffer_object extension and in 
	OpenGL 3.1, which provide no support for three-component formats.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/texture_buffer_object_rgb32.txt
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extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  C   s   ddl m}  |  t¡S )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ZhasGLExtensionr
   r   © r   úg/home/ghrups/robot-bench/.venv/lib/python3.9/site-packages/OpenGL/GL/ARB/texture_buffer_object_rgb32.pyÚ!glInitTextureBufferObjectRgb32ARB   s    r   )Ú__doc__r   r   r   r   r   r   ÚctypesZOpenGL.raw.GLr   r   Z-OpenGL.raw.GL.ARB.texture_buffer_object_rgb32r
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