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a  OpenGL extension ARB.texture_query_lod

This module customises the behaviour of the 
OpenGL.raw.GL.ARB.texture_query_lod to provide a more 
Python-friendly API

Overview (from the spec)
	
	This extension provides a new set of fragment shader texture
	functions (textureLOD) that return the results of automatic
	level-of-detail computations that would be performed if a texture
	lookup were performed.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ARB/texture_query_lod.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  C   s   ddl m}  |  t¡S )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ZhasGLExtensionr
   r   © r   ú]/home/ghrups/robot-bench/.venv/lib/python3.9/site-packages/OpenGL/GL/ARB/texture_query_lod.pyÚglInitTextureQueryLodARB   s    r   )Ú__doc__r   r   r   r   r   r   ÚctypesZOpenGL.raw.GLr   r   Z#OpenGL.raw.GL.ARB.texture_query_lodr
   r   r   r   r   r   Ú<module>   s   