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ah  OpenGL extension EXT.copy_texture

This module customises the behaviour of the 
OpenGL.raw.GL.EXT.copy_texture to provide a more 
Python-friendly API

Overview (from the spec)
	
	This extension defines methods to load texture images directly from the
	framebuffer.  Methods are defined for both complete and partial
	replacement of a texture image.  Because it is not possible to define
	an entire 3D texture using a 2D framebuffer image, 3D textures are
	supported only for partial replacement.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/copy_texture.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  C   s   ddl m}  |  t¡S )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ZhasGLExtensionr
   r   © r   úX/home/ghrups/robot-bench/.venv/lib/python3.9/site-packages/OpenGL/GL/EXT/copy_texture.pyÚglInitCopyTextureEXT   s    r   )Ú__doc__r   r   r   r   r   r   ÚctypesZOpenGL.raw.GLr   r   ZOpenGL.raw.GL.EXT.copy_texturer
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