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  GL_DSDT8_NVi	  GL_DSDT_MAG_INTENSITY_NVi܆  GL_DSDT_MAG_NVi  GL_DSDT_MAG_VIB_NVi  
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GL_HILO_NVi  GL_HI_BIAS_NVi  GL_HI_SCALE_NVi  GL_LO_BIAS_NVi  GL_LO_SCALE_NVi  GL_MAGNITUDE_BIAS_NVi  GL_MAGNITUDE_SCALE_NVi  GL_OFFSET_TEXTURE_2D_BIAS_NVi  GL_OFFSET_TEXTURE_2D_MATRIX_NVi  GL_OFFSET_TEXTURE_2D_NVi  GL_OFFSET_TEXTURE_2D_SCALE_NVi  GL_OFFSET_TEXTURE_BIAS_NVGL_OFFSET_TEXTURE_MATRIX_NVGL_OFFSET_TEXTURE_RECTANGLE_NViL  $GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NViM  GL_OFFSET_TEXTURE_SCALE_NVGL_PASS_THROUGH_NVi  GL_PREVIOUS_TEXTURE_INPUT_NVi  'GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NViن  GL_SHADER_CONSISTENT_NVi݆  GL_SHADER_OPERATION_NVi߆  GL_SIGNED_ALPHA8_NVi  GL_SIGNED_ALPHA_NVi  GL_SIGNED_HILO16_NVi  GL_SIGNED_HILO_NVi  GL_SIGNED_INTENSITY8_NVi  GL_SIGNED_INTENSITY_NVi  GL_SIGNED_LUMINANCE8_ALPHA8_NVi  GL_SIGNED_LUMINANCE8_NVi  GL_SIGNED_LUMINANCE_ALPHA_NVi  GL_SIGNED_LUMINANCE_NVi  GL_SIGNED_RGB8_NVi  !GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NVi  GL_SIGNED_RGBA8_NVi  GL_SIGNED_RGBA_NVi  GL_SIGNED_RGB_NVi  GL_SIGNED_RGB_UNSIGNED_ALPHA_NVi  GL_TEXTURE_BORDER_VALUES_NVi  GL_TEXTURE_DS_SIZE_NVi  GL_TEXTURE_DT_SIZE_NVi  GL_TEXTURE_HI_SIZE_NVi  GL_TEXTURE_LO_SIZE_NVi  GL_TEXTURE_MAG_SIZE_NVi  GL_TEXTURE_SHADER_NViކ   GL_UNSIGNED_INT_8_8_S8_S8_REV_NViۆ  GL_UNSIGNED_INT_S8_S8_8_8_NViچ  GL_VIBRANCE_BIAS_NVi  GL_VIBRANCE_SCALE_NVi  )Y__doc__ZOpenGLr   r	   r   ZOpenGL.raw.GLr   Z_csZOpenGL.raw.GL._typesr   ZOpenGL.constantr   Z_CctypesZ_EXTENSION_NAMEr   r   r   r   r   r   r   r   r   r   r   r   r   r   r   r   r   r   r   r    r!   r"   r#   r$   r%   r&   r'   r(   r)   r*   r+   r,   r-   r.   r/   r0   r1   r2   r3   r4   r5   r6   r7   r8   r9   r:   r;   r<   r=   r>   r?   r@   rA   rB   rC   rD   rE   rF   rG   rH   rI   rJ   rK   rL   rM   rN   rO   rP   rQ   rR   rS   rT   rU   rV   r   r   r   r   <module>   s   
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