a
    i‚jg  ã                   @   s`   d Z ddlmZmZmZ ddlmZmZ ddlZddlm	Z	m
Z
 ddlT ddlmZ dd	„ ZdS )
a{  OpenGL extension NV.texture_multisample

This module customises the behaviour of the 
OpenGL.raw.GL.NV.texture_multisample to provide a more 
Python-friendly API

Overview (from the spec)
	
	This specification extends NV_gpu_program4 to support per-sample fetching
	from multisample textures described in ARB_texture_multisample.
	Specifically, it adds:
	
	  * The TXFMS sample fetch instruction.
	
	  * Texture targets corresponding to the multisample textures added by
	    ARB_texture_multisample.
	
	  * A program option to enable these features.
	
	This specification also extends the ARB_texture_multisample extension
	by adding support for EXT_direct_state_access and VCAA multisample
	coverage with seperate <colorSamples> and <coverageSamples> parameters.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/NV/texture_multisample.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  C   s   ddl m}  |  t¡S )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ZhasGLExtensionr
   r   © r   ú^/home/ghrups/robot-bench/.venv/lib/python3.9/site-packages/OpenGL/GL/NV/texture_multisample.pyÚglInitTextureMultisampleNV"   s    r   )Ú__doc__r   r   r   r   r   r   ÚctypesZOpenGL.raw.GLr   r   Z$OpenGL.raw.GL.NV.texture_multisampler
   r   r   r   r   r   Ú<module>   s   