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a×  OpenGL extension OES.compressed_ETC1_RGB8_texture

This module customises the behaviour of the 
OpenGL.raw.GLES1.OES.compressed_ETC1_RGB8_texture to provide a more 
Python-friendly API

Overview (from the spec)
	
	The goal of this extension is to allow direct support of
	compressed textures in the Ericsson Texture Compression (ETC)
	formats in OpenGL ES.
	
	ETC-compressed textures are handled in OpenGL ES using the
	CompressedTexImage2D call.
	
	The definition of the "internalformat" parameter in the
	CompressedTexImage2D call has been extended to support
	ETC-compressed textures. 
	

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/OES/compressed_ETC1_RGB8_texture.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  C   s   ddl m}  |  t¡S )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ZhasGLExtensionr
   r   © r   úk/home/ghrups/robot-bench/.venv/lib/python3.9/site-packages/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.pyÚ"glInitCompressedEtc1Rgb8TextureOES   s    r   )Ú__doc__r   r   r   r   r   r   ÚctypesZOpenGL.raw.GLES1r   r   Z1OpenGL.raw.GLES1.OES.compressed_ETC1_RGB8_texturer
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