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aÖ  OpenGL extension OES.fbo_render_mipmap

This module customises the behaviour of the 
OpenGL.raw.GLES2.OES.fbo_render_mipmap to provide a more 
Python-friendly API

Overview (from the spec)
	
	OES_framebuffer_object allows rendering to the base level of a 
	texture only.  This extension removes this limitation by 
	allowing implementations to support rendering to any mip-level
	of a texture(s) that is attached to a framebuffer object(s).
	
	If this extension is supported, FramebufferTexture2DOES, and
	FramebufferTexture3DOES can be used to render directly into 
	any mip level of a texture image

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/OES/fbo_render_mipmap.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  C   s   ddl m}  |  t¡S )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ZhasGLExtensionr
   r   © r   ú`/home/ghrups/robot-bench/.venv/lib/python3.9/site-packages/OpenGL/GLES2/OES/fbo_render_mipmap.pyÚglInitFboRenderMipmapOES   s    r   )Ú__doc__r   r   r   r   r   r   ÚctypesZOpenGL.raw.GLES2r   r   Z&OpenGL.raw.GLES2.OES.fbo_render_mipmapr
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