a
    i‚j}  ã                   @   s4   d Z ddlZddlZddlT ddlmZ ddlT dS )aß  Abstraction point for handling of data-pointers in OpenGL

The purpose of this package is to allow for the registration and dispatch
of handlers for different data-types in such a way that you can add new
data-types to the set of types which PyOpenGL will handle as arguments
to functions requiring typed pointers.

Possible data types:
    Numpy arrays
    Numarray arrays
    PyGame surfaces
    PyMedia buffers
    Python buffer-objects
    Memory-mapped files
    PIL images
é    N)Ú*)Úformathandler)Ú__doc__ÚctypesZOpenGLZOpenGL.arrays.arraydatatypeZOpenGL.arraysr   ZOpenGL.arrays.arrayhelpers© r   r   úT/home/ghrups/robot-bench/.venv/lib/python3.9/site-packages/OpenGL/arrays/__init__.pyÚ<module>   s
   